Motley Pixels

Motley Pixels

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  • Why am I releasing a game (so soon)?

    I have to ponder what’s been motivating me to release Gravity Flux, a game I’ve made, on the Steam platform. It is a simple game that I made at a game jam, that can be quickly added upon to be in a state that is releasable. I sat down and wrote a few dot points…

    leo

    March 8, 2022
    plans
  • Watt Now March 2022

    I’m going to try doing monthly updates on my game dev work, what I plan to do for the following month. In this month, I am aiming to fix some of the issues I’ve discovered, thanks to some feedback from others who have tested my game! Thanks to Michael H and Cheeseness (cheesetalks.net) who contacted…

    leo

    March 3, 2022
    plans, updates
  • Opinion – Open World Games Aren’t Always Good

    I’m generally not a big fan of open world, long-playtime games. Sometimes they’re alright, eg. Skyrim, Oblivion, Just Cause, etc. But those games seem to have given the games industry the idea that open world games are worth making a lot more of. When many of them could be better games if they were shorter…

    leo

    March 2, 2022
    opinion
  • Gravity Flux Testing

    As I may have mentioned, I plan to release Gravity Flux on Steam! But before that, I’m releasing some builds for people to test and help me find bugs/issues and suggestions. You can download it for Windows, Linux and Mac here: https://motley-pixels.itch.io/gravity-flux I’ve made some big changes since the last release. A new controller join…

    leo

    February 25, 2022
    plans, testing
  • What’s Next Feb 2022

    My main goal going forward is to release Gravity Flux on Steam! I have completed most of the game to a satisfactory level. The graphics could be iterated some more, but I am keen to release a game for the sake of releasing a game, and I feel this is a perfect game for that.…

    leo

    February 2, 2022
    plans
  • Welcome to My New Site!

    Hello, Leo here from Motley Pixels! I am starting up a new site dedicated to my game dev stuff. I plan to show screenshots, GIFs, videos, technical posts, and more here. As some may know, I’m currently working on at least two games. Primarily Wizards with Rockets and Gravity Flux but also others. My plan…

    leo

    January 29, 2022
    personal
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